for the builders of the future
CS 11: How to Build VR
An Introduction to Virtual Reality Design and Development
"CS11 empowers its students to dream, design, and do incredible things with virtual reality by teaching immersive thinking, uniting diverse perspectives, and promoting exploration and prototyping.
In this hands-on, experiential course, students will design and develop virtual reality applications. You'll learn how to use the Unity game engine, the most popular platform for creating immersive applications. The class will teach the design best-practices and the creation pipeline for VR applications, and will include tangents that explore sister fields such as augmented reality and 360 video. Students will work in groups to present a final project in building an application for the Oculus Go headset. Enrollment is limited and by rolling application only. Prerequisite: CS 106A or equivalent."
Contact firstname.lastname@example.org with questions about the class.
“CS11 breaks down the barriers to VR, exposing students to this new medium in a way that is fun, challenging, and frequently mind-blowing.”
— Sofia Avila, Class of 2021